
Even after a couple of hours I was getting bored and (as above) frustrated and went off to play something else. Once that novelty runs out though I’m not sure how interested I’d be in continuing playing. It was fun though to run around in the Star Wars universe and pew pew people. they weren’t automatically joining the same game), frustrating. Issues with joining a game with your party, i.e. Yes I know it’s a beta, but a month out from launch are they really going to fix all the issues? Getting shot from way across the map with the primary weapons, frustrating. A full blown single player/co-op campaign would be amazing. I was hyped as hell, the beta fell a little flat though. TL dr – FoV sliders are awesome, on rails campaigns are not.

I’m sure there are more but I’m on my phone so I can’t be bothered. Also this comment only covers two things that could’ve been fixed. Now I find myself on somewhat of a tangent. They want to dick around with all the settings, not be restricted because some fuckwit was too lazy to copy paste the code from multiplayer into singleplayer. But sometimes, what people really want is an engrossing, well-made singleplayer mode. BFBC and BC2 had fantastic open-map campaigns. I get the odd set piece is good to give some semblance of overall direction, but if I wanted to play a CoD-esque campaign, I’d just play CoD. A CoD-esque campaign has no place whatsoever in a shooter where open maps are one of the key drawcards.

Why have an FoV slider in multiplayer but none in singleplayer? And don’t give me that “it’s better for cinematics” bullshit, that was a lame cop out at best.Īlso, can we talk about trains for a second? By trains I’m referring to being on rails. It was everything else they should’ve done that got people angry. The campaign in and of itself wasn’t bad.
